SILICON VALLEY 26-29 MAR 2018

Game Development

Check out this collection of posters on how others in game development are accelerating their work with the power of GPUs.

 
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    Shader Components: Modular and High Performance Shader Development

    Yong He, Research Assistant, Carnegie Mellon University

 
 

CONNECT WITH US

Presented by NVIDIA, GTC is comprised of the annual conference, year-long webinar series, and workshops that connect the global community of developers, researchers, and scientists through unique educational and networking opportunities.